Monday, November 19, 2018
What We Enjoy(And Dislike) About Fallout 76
Fallout 76 dropped last week and we've been playing quite a bit of it. Since it's announcement the game has been mired in concerns and criticisms. The beta did little to quell those concerns and criticisms and the reception to the game has been mixed at best. With that in mind we thought we'd talk just a little bit about a few things we enjoyed and few things we flat out didn't like. So here's what we enjoy about Fallout 76 and here are some things we simply don't like.
It's Co-Op Fallout
A lot of people had questions when Fallout 76 was announced. Chief among those questions were "What is it?". Is it an MMO? Is it PVP open world? It turns out that 76 boils down to a co-op Fallout experience. This we like. Exploring the wastelands with friends is something I think we've all wished we could do at one point or another. Taking on Super Mutants, discovering new areas, and creating your own post apocalyptic adventures is as enjoyable as we imagined it would be. Fallout 76 is great with friends.
It's Buggy as all Hell Sometimes
It wouldn't be Fallout and Bethesda if there were no bugs present. Floating items, dipping framerates, wonky AI, buggy quests, have all made their presence known in the several hours we've played. While none of it is game breaking, it does get annoying. Playing on the Xbox One X we really shouldn't have to deal with some of this stuff. As of this blog posting the game has already received a massive patch so hopefully they'll get some of this stuff fixed.
PVP Is Almost A Non Factor
Now depending on what side of the argument you fall on this could be either good or bad. PVP exists but not in the way most would expect. PVP is wholly consenual, meaning you really don't have to fight anyone if you don't want to. Players looking to play "raider" style will quickly learn that ganking other players is virtually impossible. Without going to deeply into the mechanics PVP can be ignored completely and players are in no imminent danger from other players. That part is good. That said, those looking for an enjoyable PVP experience will find it difficult to mix it up even when both parties are willing. That's not so good.
Game Balancing Both Enhances and Hinders The Experience
Since it's a multiplayer experience Bethesda has sought to balance several aspects of the gameplay. Things like stash limits, limits to C.A.M.P construction, level restrictions for armor and weapons, etc are some of the things Fallout players must consider. While it makes sense from a multiplayer standpoint it's sure to irk Fallout purists. Stash limits in particular are also a problem because while it's done to discourage hoarding(which again makes sense) you can fill up your personal stash pretty quickly. More quickly than we would like
It Stays True To Itself
Fallout 76 is a genuine Fallout experience and captures much of the mystique and enjoyment that has made the franchise what it is. Surviving in Bethesda's post apocalyptic world has always been about discovery, exploration, and fighting to stay alive. The absence of human NPCs stands out but it doesn't hurt questing. In fact, many of the quest that involve following the footsteps of the dead have a surreal vibe to them. Listening to holo tapes of past events and the thoughts of the deceased capture a certain dystopian feel that enhances the experience. Not to mention many of the robot NPCs and quest givers are hilarious and even obnoxious(looking at you Rose). Fallout 76 is definitely a Fallout game.
Should you cop this game? That is wholly up to you. It's all about what you're looking to get out of the game. And what you're willing to put up with if we are to be honest. Hopefully this article can help you make that decision. Thanks for reading!
#grabyacontrollers
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